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b453348370
SPIRV-Cross
/
shaders-msl
History
Bill Hollings
b453348370
Merge branch 'master' of
https://github.com/billhollings/SPIRV-Cross
2018-02-11 16:54:25 -05:00
..
asm
Handle exponential explosion of code-gen during first phase of compile.
2018-01-24 18:12:41 +01:00
comp
CompilerMSL support smaller offsets for 3-row row-major matrices.
2018-02-11 16:52:57 -05:00
desktop-only
Revert to not forcing gl_in/gl_out block for MSL, and add MSL gl_ClipDistance tests.
2018-01-08 16:18:34 -05:00
flatten
Fixes from review of PR
#373
.
2018-01-05 23:22:36 -05:00
frag
Fix depth image usage in MSL for separate image/samplers.
2018-02-10 10:55:10 +01:00
legacy
/vert
Enhance MSL testing and add numerous MSL test cases.
2017-01-30 22:55:21 -05:00
vert
Merge branch 'master' of
https://github.com/billhollings/SPIRV-Cross
2018-02-11 16:54:25 -05:00
vulkan
Fixes from review of PR
#373
.
2018-01-05 23:22:36 -05:00