SPIRV-Cross/shaders-msl
2018-02-11 16:54:25 -05:00
..
asm Handle exponential explosion of code-gen during first phase of compile. 2018-01-24 18:12:41 +01:00
comp CompilerMSL support smaller offsets for 3-row row-major matrices. 2018-02-11 16:52:57 -05:00
desktop-only Revert to not forcing gl_in/gl_out block for MSL, and add MSL gl_ClipDistance tests. 2018-01-08 16:18:34 -05:00
flatten Fixes from review of PR #373. 2018-01-05 23:22:36 -05:00
frag Fix depth image usage in MSL for separate image/samplers. 2018-02-10 10:55:10 +01:00
legacy/vert Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
vert Merge branch 'master' of https://github.com/billhollings/SPIRV-Cross 2018-02-11 16:54:25 -05:00
vulkan Fixes from review of PR #373. 2018-01-05 23:22:36 -05:00