SPIRV-Cross/reference/shaders-msl
2019-09-04 13:02:34 -04:00
..
amd MSL: Support the SPV_AMD_shader_trinary_minmax extension. 2019-07-13 16:43:57 -05:00
asm UE4 shader reference for those shaders that will compile without the changes. 2019-09-04 13:02:34 -04:00
comp MSL: Add support for sampler Y'CbCr conversion. 2019-09-01 18:35:53 -05:00
desktop-only Merge pull request #1141 from troughton/inline-everything 2019-08-30 11:05:04 +02:00
flatten Use to_unpacked_row_major_expression to unify row-major in MSL/GLSL. 2019-07-23 11:36:54 +02:00
frag MSL: Add support for sampler Y'CbCr conversion. 2019-09-01 18:35:53 -05:00
intel MSL: Support the SPV_INTEL_shader_integer_functions2 extension. 2019-07-15 09:42:36 -05:00
legacy/vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
tesc Update tests to account for all non-entry-point functions being inlined 2019-08-30 09:39:06 +12:00
tese Update tests to account for all non-entry-point functions being inlined 2019-08-30 09:39:06 +12:00
vert Merge pull request #1141 from troughton/inline-everything 2019-08-30 11:05:04 +02:00
vulkan MSL: Add {Base,}{Vertex,Instance}Index to bitcast_from_builtin_load. 2019-08-29 13:56:37 +02:00