SPIRV-Cross/shaders-msl
Hans-Kristian Arntzen e044732896 Support OpTypeImage with depth == 2 (unknown) properly.
Track which OpSampledImages are ever used with Dref opcodes.
2018-07-04 14:26:23 +02:00
..
asm Support OpTypeImage with depth == 2 (unknown) properly. 2018-07-04 14:26:23 +02:00
comp Fix image load/store on cube arrays in MSL. 2018-05-25 12:43:25 +02:00
desktop-only Revert to not forcing gl_in/gl_out block for MSL, and add MSL gl_ClipDistance tests. 2018-01-08 16:18:34 -05:00
flatten Use declared binding in SPIR-V as a fallback for explicit MSL binds. 2018-04-04 12:25:11 +02:00
frag Support ternary expressions in OpSpecConstantOp. 2018-06-25 09:49:13 +02:00
legacy/vert Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
vert Fixes from PR 621 code review. 2018-06-25 11:40:20 -04:00
vulkan Fixes from review of PR #373. 2018-01-05 23:22:36 -05:00