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SPIRV-Cross
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b66a53a979
SPIRV-Cross
/
reference
/
shaders-msl
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asm
History
Hans-Kristian Arntzen
b66a53a979
Traverse correct types when checking scalar layout.
2019-07-19 14:43:42 +02:00
..
comp
Traverse correct types when checking scalar layout.
2019-07-19 14:43:42 +02:00
frag
Handle more cases with FP16 and texture sampling.
2019-06-27 15:04:22 +02:00
tesc
Fix tests for device->constant address space change in MSL tessellation control shader generation.
2019-04-10 18:37:04 +01:00
tese
MSL: Use vectors for the tessellation level builtins in tese shaders.
2019-02-22 12:18:51 -06:00
vert
MSL: Support Invariant qualifier on position.
2019-06-12 09:39:12 +02:00