SPIRV-Cross/reference/opt/shaders/vulkan/rgen/pure_call.nocompat.vk.rgen.vk
2019-03-27 10:04:42 +01:00

13 lines
334 B
Plaintext

#version 460
#extension GL_NV_ray_tracing : require
layout(set = 0, binding = 1) uniform accelerationStructureNV as;
void main()
{
vec2 _55 = vec2(gl_LaunchIDNV.xy);
vec2 _59 = vec2(gl_LaunchSizeNV.xy);
traceNV(as, 0u, 255u, 0u, 1u, 0u, vec3(_55.x / _59.x, _55.y / _59.y, 1.0), 0.0, vec3(0.0, 0.0, -1.0), 1000.0, 0);
}