4c5142b9d3
Add CompilerMSL::Options::texture_width_max. Emit and use spvTexelBufferCoord() function to convert 1D texel buffer coordinates to 2D Metal texture coordinates. |
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functions_nested.vert |
4c5142b9d3
Add CompilerMSL::Options::texture_width_max. Emit and use spvTexelBufferCoord() function to convert 1D texel buffer coordinates to 2D Metal texture coordinates. |
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.. | ||
functions_nested.vert |