SPIRV-Cross/shaders-reflection
Hans-Kristian Arntzen 05e8e5a953 Correctly reflect declared buffer size for out of order members.
Need to deduce size based on member with highest offset, not highest
index.
2021-11-07 10:08:17 +01:00
..
asm Handle physical pointers in reflection API. 2020-05-25 13:45:49 +02:00
comp Correctly reflect declared buffer size for out of order members. 2021-11-07 10:08:17 +01:00
frag Add reflection specific test cases, add reflection testing to test_shaders.sh 2018-06-20 11:49:58 -07:00
rgen Add reflection support for ray tracing acceleration structures 2019-03-26 15:09:42 +01:00
vert Reflection: Add array stride/matrix stride reflection. 2020-01-15 17:01:35 +01:00