8095434dc4
In SPIR-V, there are always two inner levels and four outer levels, even if the input patch isn't a quad patch. But in MSL, due to requirements imposed by Metal, only one inner level and three outer levels exist when the input patch is a triangle patch. We must explicitly ignore any write to the nonexistent second inner and fourth outer levels in this case. |
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asm | ||
comp | ||
desktop-only | ||
flatten | ||
frag | ||
legacy/vert | ||
tesc | ||
tese | ||
vert | ||
vulkan |