SPIRV-Cross/reference
Hans-Kristian Arntzen bae76d7915 GLSL: Use for-loop fallback instead of do/while for legacy ESSL.
do/while loops are not guaranteed to be supported in ESSL 1.0 / OpenGLES
2.0 implementations.
2020-06-29 12:50:31 +02:00
..
opt HLSL: Workaround FXC bugs with degenerate switch blocks. 2020-06-23 15:39:04 +02:00
shaders Roll deps and update tests. 2020-06-22 09:33:29 -04:00
shaders-hlsl HLSL: Fix texProj in legacy HLSL. 2020-06-16 12:54:22 +02:00
shaders-hlsl-no-opt HLSL: Add native support for 16-bit types. 2020-06-04 12:33:56 +02:00
shaders-msl MSL: Add tests for array copies in and out of buffers. 2020-06-18 11:59:02 +02:00
shaders-msl-no-opt Roll deps and update tests. 2020-06-22 09:33:29 -04:00
shaders-no-opt GLSL: Use for-loop fallback instead of do/while for legacy ESSL. 2020-06-29 12:50:31 +02:00
shaders-reflection Handle physical pointers in reflection API. 2020-05-25 13:45:49 +02:00
shaders-ue4/asm Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00
shaders-ue4-no-opt/asm Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00