SPIRV-Cross/shaders-hlsl/frag
2017-04-24 11:08:55 +02:00
..
basic.frag Run HLSL tests on Travis 2017-01-26 10:00:24 +01:00
bit-conversions.frag Add new HLSL tests 2017-03-24 15:41:20 +01:00
builtins.frag Add test for fragment builtins like gl_FragDepth/gl_FragCoord. 2017-03-21 13:48:50 +01:00
bvec-operations.frag Add new HLSL tests 2017-03-24 15:41:20 +01:00
io-block.frag Add test for input I/O blocks in fragment. 2017-03-21 13:48:50 +01:00
mrt.frag Make use of explicit locations in HLSL. 2017-03-21 13:48:50 +01:00
no-return2.frag Add some tests for no stage inputs or outputs in HLSL. 2017-03-21 13:48:50 +01:00
no-return.frag Add some tests for no stage inputs or outputs in HLSL. 2017-03-21 13:48:50 +01:00
tex-sampling.frag Support texelFetch in HLSL 2017-04-24 11:08:55 +02:00
various-glsl-ops.frag Add new HLSL tests 2017-03-24 15:41:20 +01:00