SPIRV-Cross/reference/shaders-msl/desktop-only/tesc
Bill Hollings 0c0fd98322 MSL: Use var name instead of var-type name for flattened interface members.
This allows two variables of the same struct type to be flattened
into the same interface struct without a member name conflict.

Add shaders-msl/frag/in_block_with_multiple_structs_of_same_type.frag
unit test shader to demonstrate this.
2022-03-04 11:38:53 -05:00
..
arrayed-output.desktop.sso.tesc Updates for pull request #1162 2019-09-24 14:35:25 -04:00
basic.desktop.sso.multi-patch.tesc MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662) 2021-04-29 20:01:26 +02:00
basic.desktop.sso.tesc Updates for pull request #1162 2019-09-24 14:35:25 -04:00
struct-copy.desktop.sso.multi-patch.tesc MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662) 2021-04-29 20:01:26 +02:00
struct-copy.desktop.sso.tesc MSL: Use var name instead of var-type name for flattened interface members. 2022-03-04 11:38:53 -05:00