SPIRV-Cross/reference
Chip Davis bc646574a6 MSL: Support the SPV_INTEL_shader_integer_functions2 extension.
This provides a few functions normally available in OpenCL to the SPIR-V
shader environment. These functions happen to be available in Metal as
well.

No GLSL, unfortunately. Intel has yet to publish a
`GL_INTEL_shader_integer_functions2` spec.
2019-07-15 09:42:36 -05:00
..
opt MSL: Support the SPV_INTEL_shader_integer_functions2 extension. 2019-07-15 09:42:36 -05:00
shaders Merge branch 'device-group' of git://github.com/cdavis5e/SPIRV-Cross 2019-07-15 09:46:16 +02:00
shaders-hlsl Update external repos. 2019-07-13 16:50:21 -05:00
shaders-hlsl-no-opt Deal correctly with return sign of bitscan operations. 2019-07-12 10:57:56 +02:00
shaders-msl MSL: Support the SPV_INTEL_shader_integer_functions2 extension. 2019-07-15 09:42:36 -05:00
shaders-msl-no-opt Deal correctly with return sign of bitscan operations. 2019-07-12 10:57:56 +02:00
shaders-no-opt Deal correctly with return sign of bitscan operations. 2019-07-12 10:57:56 +02:00
shaders-reflection Employ heuristics to figure out how to emit SSBO/UAV reflection names. 2019-06-10 11:24:24 +02:00