SPIRV-Cross/reference/shaders-hlsl
2017-03-21 13:48:50 +01:00
..
frag Begin rewriting how HLSL deals with inputs and outputs. 2017-03-21 13:48:50 +01:00
vert Begin rewriting how HLSL deals with inputs and outputs. 2017-03-21 13:48:50 +01:00