SPIRV-Cross/spirv_hlsl.cpp
2017-03-21 13:48:50 +01:00

1092 lines
26 KiB
C++

/*
* Copyright 2016-2017 Robert Konrad
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "spirv_hlsl.hpp"
#include "GLSL.std.450.h"
#include <algorithm>
using namespace spv;
using namespace spirv_cross;
using namespace std;
namespace
{
struct VariableComparator
{
VariableComparator(const CompilerHLSL &compiler_)
: compiler(compiler_)
{
}
bool operator()(SPIRVariable *var1, SPIRVariable *var2)
{
if (compiler.get_decoration_mask(var1->self) & compiler.get_decoration_mask(var2->self) & (1ull << DecorationLocation))
return compiler.get_decoration(var1->self, DecorationLocation) < compiler.get_decoration(var2->self, DecorationLocation);
auto &name1 = compiler.get_name(var1->self);
auto &name2 = compiler.get_name(var2->self);
if (name1.empty() && name2.empty())
return var1->self < var2->self;
if (name1.empty())
return true;
else if (name2.empty())
return false;
return name1.compare(name2) < 0;
}
const CompilerHLSL &compiler;
};
}
string CompilerHLSL::type_to_glsl(const SPIRType &type)
{
// Ignore the pointer type since GLSL doesn't have pointers.
switch (type.basetype)
{
case SPIRType::Struct:
// Need OpName lookup here to get a "sensible" name for a struct.
if (backend.explicit_struct_type)
return join("struct ", to_name(type.self));
else
return to_name(type.self);
case SPIRType::Image:
case SPIRType::SampledImage:
return image_type_glsl(type);
case SPIRType::Sampler:
// Not really used.
return "sampler";
case SPIRType::Void:
return "void";
default:
break;
}
if (type.vecsize == 1 && type.columns == 1) // Scalar builtin
{
switch (type.basetype)
{
case SPIRType::Boolean:
return "bool";
case SPIRType::Int:
return backend.basic_int_type;
case SPIRType::UInt:
return backend.basic_uint_type;
case SPIRType::AtomicCounter:
return "atomic_uint";
case SPIRType::Float:
return "float";
case SPIRType::Double:
return "double";
case SPIRType::Int64:
return "int64_t";
case SPIRType::UInt64:
return "uint64_t";
default:
return "???";
}
}
else if (type.vecsize > 1 && type.columns == 1) // Vector builtin
{
switch (type.basetype)
{
case SPIRType::Boolean:
return join("bool", type.vecsize);
case SPIRType::Int:
return join("int", type.vecsize);
case SPIRType::UInt:
return join("uint", type.vecsize);
case SPIRType::Float:
return join("float", type.vecsize);
case SPIRType::Double:
return join("double", type.vecsize);
case SPIRType::Int64:
return join("i64vec", type.vecsize);
case SPIRType::UInt64:
return join("u64vec", type.vecsize);
default:
return "???";
}
}
else
{
switch (type.basetype)
{
case SPIRType::Boolean:
return join("bool", type.columns, "x", type.vecsize);
case SPIRType::Int:
return join("int", type.columns, "x", type.vecsize);
case SPIRType::UInt:
return join("uint", type.columns, "x", type.vecsize);
case SPIRType::Float:
return join("float", type.columns, "x", type.vecsize);
case SPIRType::Double:
return join("double", type.columns, "x", type.vecsize);
// Matrix types not supported for int64/uint64.
default:
return "???";
}
}
}
void CompilerHLSL::emit_header()
{
for (auto &header : header_lines)
statement(header);
if (header_lines.size() > 0)
{
statement("");
}
}
void CompilerHLSL::emit_interface_block_globally(const SPIRVariable &var)
{
auto &execution = get_entry_point();
add_resource_name(var.self);
if (execution.model == ExecutionModelVertex && var.storage == StorageClassInput && is_builtin_variable(var))
{
}
else if (execution.model == ExecutionModelVertex && var.storage == StorageClassOutput && is_builtin_variable(var))
{
statement("static float4 gl_Position;");
}
else
{
statement("static ", variable_decl(var), ";");
}
}
const char *CompilerHLSL::to_storage_qualifiers_glsl(const SPIRVariable &var)
{
// Input and output variables are handled specially in HLSL backend.
// The variables are declared as global, private variables, and do not need any qualifiers.
if (var.storage == StorageClassUniformConstant || var.storage == StorageClassUniform ||
var.storage == StorageClassPushConstant)
{
return "uniform ";
}
return "";
}
void CompilerHLSL::emit_builtin_outputs_in_struct()
{
bool legacy = options.shader_model <= 30;
for (uint32_t i = 0; i < 64; i++)
{
if (!(active_output_builtins & (1ull << i)))
continue;
const char *type = nullptr;
const char *semantic = nullptr;
auto builtin = static_cast<BuiltIn>(i);
switch (builtin)
{
case BuiltInPosition:
type = "float4";
semantic = legacy ? "POSITION" : "SV_Position";
break;
default:
SPIRV_CROSS_THROW("Unsupported builtin in HLSL.");
break;
}
if (type && semantic)
statement(type, " ", builtin_to_glsl(builtin), " : ", semantic, ";");
}
}
void CompilerHLSL::emit_builtin_inputs_in_struct()
{
bool legacy = options.shader_model <= 30;
for (uint32_t i = 0; i < 64; i++)
{
if (!(active_input_builtins & (1ull << i)))
continue;
const char *type = nullptr;
const char *semantic = nullptr;
auto builtin = static_cast<BuiltIn>(i);
switch (builtin)
{
case BuiltInFragCoord:
type = "float4";
semantic = legacy ? "POSITION" : "SV_Position";
break;
default:
SPIRV_CROSS_THROW("Unsupported builtin in HLSL.");
break;
}
if (type && semantic)
statement(type, " ", builtin_to_glsl(builtin), " : ", semantic, ";");
}
}
void CompilerHLSL::emit_interface_block_in_struct(const SPIRVariable &var, uint32_t &binding_number)
{
auto &execution = get_entry_point();
auto &type = get<SPIRType>(var.basetype);
string binding = "TEXCOORD";
bool use_binding_number = true;
bool legacy = options.shader_model <= 30;
if (execution.model == ExecutionModelFragment && var.storage == StorageClassOutput)
{
binding = join(legacy ? "COLOR" : "SV_Target", get_decoration(var.self, DecorationLocation));
use_binding_number = false;
}
auto &m = meta[var.self].decoration;
if (use_binding_number)
{
if (type.columns > 1)
{
for (uint32_t i = 0; i < type.columns; i++)
{
SPIRType newtype = type;
newtype.columns = 1;
statement(variable_decl(newtype, join(m.alias, "_", i)), " : ", binding, binding_number++, ";");
}
--binding_number;
}
else
statement(variable_decl(type, m.alias), " : ", binding, binding_number, ";");
}
else
statement(variable_decl(type, m.alias), " : ", binding, ";");
if (use_binding_number)
binding_number++;
}
void CompilerHLSL::emit_builtin_variables()
{
// Emit global variables for the interface variables which are statically used by the shader.
for (uint32_t i = 0; i < 64; i++)
{
if (!((active_input_builtins | active_output_builtins) & (1ull << i)))
continue;
const char *type = nullptr;
auto builtin = static_cast<BuiltIn>(i);
switch (builtin)
{
case BuiltInFragCoord:
case BuiltInPosition:
type = "float4";
break;
default:
SPIRV_CROSS_THROW(join("Unsupported builtin in HLSL: ", unsigned(builtin)));
break;
}
if (type)
statement("static ", type, " ", builtin_to_glsl(builtin), ";");
}
}
void CompilerHLSL::emit_resources()
{
auto &execution = get_entry_point();
// Output all basic struct types which are not Block or BufferBlock as these are declared inplace
// when such variables are instantiated.
for (auto &id : ids)
{
if (id.get_type() == TypeType)
{
auto &type = id.get<SPIRType>();
if (type.basetype == SPIRType::Struct && type.array.empty() && !type.pointer &&
(meta[type.self].decoration.decoration_flags &
((1ull << DecorationBlock) | (1ull << DecorationBufferBlock))) == 0)
{
emit_struct(type);
}
}
}
bool emitted = false;
// Output UBOs and SSBOs
for (auto &id : ids)
{
if (id.get_type() == TypeVariable)
{
auto &var = id.get<SPIRVariable>();
auto &type = get<SPIRType>(var.basetype);
if (var.storage != StorageClassFunction && type.pointer && type.storage == StorageClassUniform &&
!is_hidden_variable(var) && (meta[type.self].decoration.decoration_flags &
((1ull << DecorationBlock) | (1ull << DecorationBufferBlock))))
{
emit_buffer_block(var);
emitted = true;
}
}
}
// Output push constant blocks
for (auto &id : ids)
{
if (id.get_type() == TypeVariable)
{
auto &var = id.get<SPIRVariable>();
auto &type = get<SPIRType>(var.basetype);
if (var.storage != StorageClassFunction && type.pointer && type.storage == StorageClassPushConstant &&
!is_hidden_variable(var))
{
emit_push_constant_block(var);
emitted = true;
}
}
}
if (execution.model == ExecutionModelVertex && options.shader_model <= 30)
{
statement("uniform float4 gl_HalfPixel;");
emitted = true;
}
// Output Uniform Constants (values, samplers, images, etc).
for (auto &id : ids)
{
if (id.get_type() == TypeVariable)
{
auto &var = id.get<SPIRVariable>();
auto &type = get<SPIRType>(var.basetype);
if (var.storage != StorageClassFunction && !is_builtin_variable(var) && !var.remapped_variable &&
type.pointer &&
(type.storage == StorageClassUniformConstant || type.storage == StorageClassAtomicCounter))
{
emit_uniform(var);
emitted = true;
}
}
}
if (emitted)
statement("");
emitted = false;
// Emit builtin input and output variables here.
emit_builtin_variables();
for (auto &id : ids)
{
if (id.get_type() == TypeVariable)
{
auto &var = id.get<SPIRVariable>();
auto &type = get<SPIRType>(var.basetype);
if (var.storage != StorageClassFunction && !var.remapped_variable && type.pointer &&
(var.storage == StorageClassInput || var.storage == StorageClassOutput) &&
!is_builtin_variable(var) &&
interface_variable_exists_in_entry_point(var.self))
{
// Only emit non-builtins here. Builtin variables are handled separately.
emit_interface_block_globally(var);
emitted = true;
}
}
}
if (emitted)
statement("");
emitted = false;
uint32_t binding_number = 0;
vector<SPIRVariable *> input_variables;
vector<SPIRVariable *> output_variables;
for (auto &id : ids)
{
if (id.get_type() == TypeVariable)
{
auto &var = id.get<SPIRVariable>();
auto &type = get<SPIRType>(var.basetype);
if (!var.remapped_variable && type.pointer &&
(var.storage == StorageClassInput || var.storage == StorageClassOutput) &&
!is_builtin_variable(var) &&
interface_variable_exists_in_entry_point(var.self))
{
if (var.storage == StorageClassInput)
input_variables.push_back(&var);
else
output_variables.push_back(&var);
}
}
}
if (!input_variables.empty() || active_input_builtins)
{
require_input = true;
statement("struct SPIRV_Cross_Input");
begin_scope();
// FIXME: Use locations properly if they exist.
sort(input_variables.begin(), input_variables.end(), VariableComparator(*this));
emit_builtin_inputs_in_struct();
for (auto var : input_variables)
emit_interface_block_in_struct(*var, binding_number);
end_scope_decl();
statement("");
}
else
require_input = false;
if (!output_variables.empty() || active_output_builtins)
{
require_output = true;
statement("struct SPIRV_Cross_Output");
begin_scope();
// FIXME: Use locations properly if they exist.
sort(output_variables.begin(), output_variables.end(), VariableComparator(*this));
emit_builtin_outputs_in_struct();
for (auto var : output_variables)
emit_interface_block_in_struct(*var, binding_number);
end_scope_decl();
statement("");
}
else
require_output = false;
// Global variables.
for (auto global : global_variables)
{
auto &var = get<SPIRVariable>(global);
if (var.storage != StorageClassOutput)
{
add_resource_name(var.self);
statement("static ", variable_decl(var), ";");
emitted = true;
}
}
if (emitted)
statement("");
if (requires_op_fmod)
{
statement("float mod(float x, float y)");
begin_scope();
statement("return x - y * floor(x / y);");
end_scope();
statement("");
}
}
void CompilerHLSL::emit_buffer_block(const SPIRVariable &var)
{
auto &type = get<SPIRType>(var.basetype);
add_resource_name(type.self);
statement("struct _", to_name(type.self));
begin_scope();
type.member_name_cache.clear();
uint32_t i = 0;
for (auto &member : type.member_types)
{
add_member_name(type, i);
emit_struct_member(type, member, i);
i++;
}
end_scope_decl();
statement("");
statement("cbuffer ", to_name(type.self));
begin_scope();
statement("_", to_name(type.self), " ", to_name(var.self), ";");
end_scope_decl();
}
void CompilerHLSL::emit_push_constant_block(const SPIRVariable &)
{
statement("constant block");
}
void CompilerHLSL::emit_function_prototype(SPIRFunction &func, uint64_t return_flags)
{
auto &execution = get_entry_point();
// Avoid shadow declarations.
local_variable_names = resource_names;
string decl;
auto &type = get<SPIRType>(func.return_type);
decl += flags_to_precision_qualifiers_glsl(type, return_flags);
decl += type_to_glsl(type);
decl += " ";
if (func.self == entry_point)
{
if (execution.model == ExecutionModelVertex)
{
decl += "vert_main";
}
else
{
decl += "frag_main";
}
processing_entry_point = true;
}
else
decl += to_name(func.self);
decl += "(";
for (auto &arg : func.arguments)
{
// Might change the variable name if it already exists in this function.
// SPIRV OpName doesn't have any semantic effect, so it's valid for an implementation
// to use same name for variables.
// Since we want to make the GLSL debuggable and somewhat sane, use fallback names for variables which are duplicates.
add_local_variable_name(arg.id);
decl += argument_decl(arg);
if (&arg != &func.arguments.back())
decl += ", ";
// Hold a pointer to the parameter so we can invalidate the readonly field if needed.
auto *var = maybe_get<SPIRVariable>(arg.id);
if (var)
var->parameter = &arg;
}
decl += ")";
statement(decl);
}
void CompilerHLSL::emit_hlsl_entry_point()
{
auto &execution = get_entry_point();
statement(require_output ? "SPIRV_Cross_Output " : "void ", "main(", require_input ? "SPIRV_Cross_Input stage_input)" : ")");
begin_scope();
if (require_input)
{
for (auto &id : ids)
{
// Copy builtins from entry point arguments to globals.
for (uint32_t i = 0; i < 64; i++)
{
if (!(active_input_builtins & (1ull << i)))
continue;
auto builtin = builtin_to_glsl(static_cast<BuiltIn>(i));
statement(builtin, " = stage_input.", builtin, ";");
}
if (id.get_type() == TypeVariable)
{
auto &var = id.get<SPIRVariable>();
auto &type = get<SPIRType>(var.basetype);
if (var.storage != StorageClassFunction && !var.remapped_variable && type.pointer &&
var.storage == StorageClassInput && !is_builtin_variable(var) &&
interface_variable_exists_in_entry_point(var.self))
{
auto name = to_name(var.self);
auto &mtype = get<SPIRType>(var.basetype);
if (mtype.vecsize == 4 && mtype.columns == 4)
{
statement(name, "[0] = stage_input.", name, "_0;");
statement(name, "[1] = stage_input.", name, "_1;");
statement(name, "[2] = stage_input.", name, "_2;");
statement(name, "[3] = stage_input.", name, "_3;");
}
else
{
statement(name, " = stage_input.", name, ";");
}
}
}
}
}
if (execution.model == ExecutionModelVertex)
statement("vert_main();");
else if (execution.model == ExecutionModelFragment)
statement("frag_main();");
else
SPIRV_CROSS_THROW("Unsupported shader stage.");
if (require_output)
{
statement("SPIRV_Cross_Output stage_output;");
// Copy builtins from globals to return struct.
for (uint32_t i = 0; i < 64; i++)
{
if (!(active_output_builtins & (1ull << i)))
continue;
auto builtin = builtin_to_glsl(static_cast<BuiltIn>(i));
statement("stage_output.", builtin, " = ", builtin, ";");
}
for (auto &id : ids)
{
if (id.get_type() == TypeVariable)
{
auto &var = id.get<SPIRVariable>();
auto &type = get<SPIRType>(var.basetype);
if (var.storage != StorageClassFunction && !var.remapped_variable && type.pointer &&
var.storage == StorageClassOutput && !is_builtin_variable(var) &&
interface_variable_exists_in_entry_point(var.self))
{
auto name = to_name(var.self);
statement("stage_output.", name, " = ", name, ";");
}
}
}
if (execution.model == ExecutionModelVertex)
{
if (options.shader_model <= 30)
{
statement("stage_output.gl_Position.x = stage_output.gl_Position.x - gl_HalfPixel.x * stage_output.gl_Position.w;");
statement("stage_output.gl_Position.y = stage_output.gl_Position.y + gl_HalfPixel.y * stage_output.gl_Position.w;");
}
if (options.flip_vert_y)
{
statement("stage_output.gl_Position.y = -stage_output.gl_Position.y;");
}
if (options.fixup_clipspace)
{
statement("stage_output.gl_Position.z = (stage_output.gl_Position.z + stage_output.gl_Position.w) * 0.5;");
}
}
statement("return stage_output;");
}
end_scope();
}
void CompilerHLSL::emit_texture_op(const Instruction &i)
{
auto ops = stream(i);
auto op = static_cast<Op>(i.op);
uint32_t length = i.length;
if (i.offset + length > spirv.size())
SPIRV_CROSS_THROW("Compiler::parse() opcode out of range.");
uint32_t result_type = ops[0];
uint32_t id = ops[1];
uint32_t img = ops[2];
uint32_t coord = ops[3];
uint32_t dref = 0;
uint32_t comp = 0;
bool gather = false;
bool proj = false;
const uint32_t *opt = nullptr;
switch (op)
{
case OpImageSampleDrefImplicitLod:
case OpImageSampleDrefExplicitLod:
dref = ops[4];
opt = &ops[5];
length -= 5;
break;
case OpImageSampleProjDrefImplicitLod:
case OpImageSampleProjDrefExplicitLod:
dref = ops[4];
proj = true;
opt = &ops[5];
length -= 5;
break;
case OpImageDrefGather:
dref = ops[4];
opt = &ops[5];
gather = true;
length -= 5;
break;
case OpImageGather:
comp = ops[4];
opt = &ops[5];
gather = true;
length -= 5;
break;
case OpImageSampleProjImplicitLod:
case OpImageSampleProjExplicitLod:
opt = &ops[4];
length -= 4;
proj = true;
break;
default:
opt = &ops[4];
length -= 4;
break;
}
auto &imgtype = expression_type(img);
uint32_t coord_components = 0;
switch (imgtype.image.dim)
{
case spv::Dim1D:
coord_components = 1;
break;
case spv::Dim2D:
coord_components = 2;
break;
case spv::Dim3D:
coord_components = 3;
break;
case spv::DimCube:
coord_components = 3;
break;
case spv::DimBuffer:
coord_components = 1;
break;
default:
coord_components = 2;
break;
}
if (proj)
coord_components++;
if (imgtype.image.arrayed)
coord_components++;
uint32_t bias = 0;
uint32_t lod = 0;
uint32_t grad_x = 0;
uint32_t grad_y = 0;
uint32_t coffset = 0;
uint32_t offset = 0;
uint32_t coffsets = 0;
uint32_t sample = 0;
uint32_t flags = 0;
if (length)
{
flags = opt[0];
opt++;
length--;
}
auto test = [&](uint32_t &v, uint32_t flag) {
if (length && (flags & flag))
{
v = *opt++;
length--;
}
};
test(bias, ImageOperandsBiasMask);
test(lod, ImageOperandsLodMask);
test(grad_x, ImageOperandsGradMask);
test(grad_y, ImageOperandsGradMask);
test(coffset, ImageOperandsConstOffsetMask);
test(offset, ImageOperandsOffsetMask);
test(coffsets, ImageOperandsConstOffsetsMask);
test(sample, ImageOperandsSampleMask);
string expr;
string texop;
if (op == OpImageFetch)
texop += "texelFetch";
else
{
texop += "tex2D";
if (gather)
texop += "Gather";
if (coffsets)
texop += "Offsets";
if (proj)
texop += "Proj";
if (grad_x || grad_y)
texop += "Grad";
if (lod)
texop += "Lod";
}
if (coffset || offset)
texop += "Offset";
if (is_legacy())
texop = legacy_tex_op(texop, imgtype);
expr += texop;
expr += "(";
expr += to_expression(img);
bool swizz_func = backend.swizzle_is_function;
auto swizzle = [swizz_func](uint32_t comps, uint32_t in_comps) -> const char * {
if (comps == in_comps)
return "";
switch (comps)
{
case 1:
return ".x";
case 2:
return swizz_func ? ".xy()" : ".xy";
case 3:
return swizz_func ? ".xyz()" : ".xyz";
default:
return "";
}
};
bool forward = should_forward(coord);
// The IR can give us more components than we need, so chop them off as needed.
auto coord_expr = to_expression(coord) + swizzle(coord_components, expression_type(coord).vecsize);
// TODO: implement rest ... A bit intensive.
if (dref)
{
forward = forward && should_forward(dref);
// SPIR-V splits dref and coordinate.
if (coord_components == 4) // GLSL also splits the arguments in two.
{
expr += ", ";
expr += to_expression(coord);
expr += ", ";
expr += to_expression(dref);
}
else
{
// Create a composite which merges coord/dref into a single vector.
auto type = expression_type(coord);
type.vecsize = coord_components + 1;
expr += ", ";
expr += type_to_glsl_constructor(type);
expr += "(";
expr += coord_expr;
expr += ", ";
expr += to_expression(dref);
expr += ")";
}
}
else
{
expr += ", ";
expr += coord_expr;
}
if (grad_x || grad_y)
{
forward = forward && should_forward(grad_x);
forward = forward && should_forward(grad_y);
expr += ", ";
expr += to_expression(grad_x);
expr += ", ";
expr += to_expression(grad_y);
}
if (lod)
{
forward = forward && should_forward(lod);
expr += ", ";
expr += to_expression(lod);
}
if (coffset)
{
forward = forward && should_forward(coffset);
expr += ", ";
expr += to_expression(coffset);
}
else if (offset)
{
forward = forward && should_forward(offset);
expr += ", ";
expr += to_expression(offset);
}
if (bias)
{
forward = forward && should_forward(bias);
expr += ", ";
expr += to_expression(bias);
}
if (comp)
{
forward = forward && should_forward(comp);
expr += ", ";
expr += to_expression(comp);
}
if (sample)
{
expr += ", ";
expr += to_expression(sample);
}
expr += ")";
emit_op(result_type, id, expr, forward, false);
}
void CompilerHLSL::emit_uniform(const SPIRVariable &var)
{
add_resource_name(var.self);
statement(variable_decl(var), ";");
}
void CompilerHLSL::emit_glsl_op(uint32_t result_type, uint32_t id, uint32_t eop, const uint32_t *args, uint32_t count)
{
GLSLstd450 op = static_cast<GLSLstd450>(eop);
switch (op)
{
case GLSLstd450InverseSqrt:
{
emit_unary_func_op(result_type, id, args[0], "rsqrt");
break;
}
case GLSLstd450Fract:
{
emit_unary_func_op(result_type, id, args[0], "frac");
break;
}
case GLSLstd450FMix:
case GLSLstd450IMix:
{
emit_trinary_func_op(result_type, id, args[0], args[1], args[2], "lerp");
break;
}
case GLSLstd450Atan2:
{
emit_binary_func_op(result_type, id, args[1], args[0], "atan2");
break;
}
default:
CompilerGLSL::emit_glsl_op(result_type, id, eop, args, count);
break;
}
}
void CompilerHLSL::emit_instruction(const Instruction &instruction)
{
auto ops = stream(instruction);
auto opcode = static_cast<Op>(instruction.op);
#define BOP(op) emit_binary_op(ops[0], ops[1], ops[2], ops[3], #op)
#define BOP_CAST(op, type, skip_cast) emit_binary_op_cast(ops[0], ops[1], ops[2], ops[3], #op, type, skip_cast)
#define UOP(op) emit_unary_op(ops[0], ops[1], ops[2], #op)
#define QFOP(op) emit_quaternary_func_op(ops[0], ops[1], ops[2], ops[3], ops[4], ops[5], #op)
#define TFOP(op) emit_trinary_func_op(ops[0], ops[1], ops[2], ops[3], ops[4], #op)
#define BFOP(op) emit_binary_func_op(ops[0], ops[1], ops[2], ops[3], #op)
#define BFOP_CAST(op, type, skip_cast) emit_binary_func_op_cast(ops[0], ops[1], ops[2], ops[3], #op, type, skip_cast)
#define BFOP(op) emit_binary_func_op(ops[0], ops[1], ops[2], ops[3], #op)
#define UFOP(op) emit_unary_func_op(ops[0], ops[1], ops[2], #op)
switch (opcode)
{
case OpMatrixTimesVector:
{
emit_binary_func_op(ops[0], ops[1], ops[3], ops[2], "mul");
break;
}
case OpVectorTimesMatrix:
{
emit_binary_func_op(ops[0], ops[1], ops[3], ops[2], "mul");
break;
}
case OpMatrixTimesMatrix:
{
emit_binary_func_op(ops[0], ops[1], ops[3], ops[2], "mul");
break;
}
case OpFMod:
{
requires_op_fmod = true;
CompilerGLSL::emit_instruction(instruction);
break;
}
default:
CompilerGLSL::emit_instruction(instruction);
break;
}
}
string CompilerHLSL::compile()
{
// Do not deal with ES-isms like precision, older extensions and such.
CompilerGLSL::options.es = false;
CompilerGLSL::options.version = 450;
backend.float_literal_suffix = true;
backend.double_literal_suffix = false;
backend.long_long_literal_suffix = true;
backend.uint32_t_literal_suffix = true;
backend.basic_int_type = "int";
backend.basic_uint_type = "uint";
backend.swizzle_is_function = false;
backend.shared_is_implied = true;
backend.flexible_member_array_supported = false;
backend.explicit_struct_type = false;
backend.use_initializer_list = true;
backend.use_constructor_splatting = false;
update_active_builtins();
uint32_t pass_count = 0;
do
{
if (pass_count >= 3)
SPIRV_CROSS_THROW("Over 3 compilation loops detected. Must be a bug!");
reset();
// Move constructor for this type is broken on GCC 4.9 ...
buffer = unique_ptr<ostringstream>(new ostringstream());
emit_header();
emit_resources();
emit_function(get<SPIRFunction>(entry_point), 0);
emit_hlsl_entry_point();
pass_count++;
} while (force_recompile);
return buffer->str();
}