SPIRV-Cross/shaders-msl/frag
Bill Hollings be4cb17a14 Enhance MSL testing and add numerous MSL test cases.
Add to suite of MSL tests and references any existing GLSL tests
that successfully convert GLSL->SPIRV->MSL and compile as MSL.
test_shaders_helper() ignores hidden files that start with '.',
to avoid accidentally finding hidden OSX files such as .DS_Store.
Use xcrun to compile MSL shaders instead of hard-coded path to Metal compiler.
Wrap calls to xcrun in exception handling to ignore if Xcode not installed.
For MSL tests, move call to validate_shader_msl() to after call to
regression_check() to allow a converted MSL shader to be saved for
manual review even if it doesn't successfully compile as MSL.
2017-01-30 22:55:21 -05:00
..
basic.frag Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
composite-extract-forced-temporary.frag Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
constant-array.frag Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
flush_params.frag Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
for-loop-init.frag Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
mix.frag Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
pls.frag Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
sampler-ms.frag Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
sampler.frag Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
swizzle.frag Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
ubo_layout.frag Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00