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arrayed-block-io.multi-patch.tesc
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MSL: Don't flatten arrayed per-patch output blocks in tessellation shaders.
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2022-10-18 15:04:42 -07:00 |
basic.multi-patch.tesc
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MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662)
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2021-04-29 20:01:26 +02:00 |
basic.tesc
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
complex-control-point-inout-types.multi-patch.tesc
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MSL: Use var name instead of var-type name for flattened interface members.
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2022-03-04 11:38:53 -05:00 |
complex-control-point-inout-types.tesc
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MSL: Use var name instead of var-type name for flattened interface members.
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2022-03-04 11:38:53 -05:00 |
complex-patch-out-types.tesc
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MSL: Use var name instead of var-type name for flattened interface members.
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2022-03-04 11:38:53 -05:00 |
load-control-point-array-of-matrix.multi-patch.tesc
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MSL: Handle more complex array copy scenarios with bool <-> short.
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2023-06-06 15:05:56 +02:00 |
load-control-point-array-of-matrix.tesc
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MSL: Handle more complex array copy scenarios with bool <-> short.
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2023-06-06 15:05:56 +02:00 |
load-control-point-array-of-struct.multi-patch.tesc
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MSL: Handle more complex array copy scenarios with bool <-> short.
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2023-06-06 15:05:56 +02:00 |
load-control-point-array-of-struct.tesc
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MSL: Handle more complex array copy scenarios with bool <-> short.
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2023-06-06 15:05:56 +02:00 |
load-control-point-array.multi-patch.tesc
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MSL: Handle more complex array copy scenarios with bool <-> short.
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2023-06-06 15:05:56 +02:00 |
load-control-point-array.tesc
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MSL: Handle more complex array copy scenarios with bool <-> short.
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2023-06-06 15:05:56 +02:00 |
matrix-output.multi-patch.tesc
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MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662)
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2021-04-29 20:01:26 +02:00 |
reload-tess-level.multi-patch.tesc
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MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662)
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2021-04-29 20:01:26 +02:00 |
reload-tess-level.tesc
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MSL: Don't use a bitcast for tessellation levels in tesc shaders.
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2020-10-14 18:35:59 -05:00 |
struct-output.multi-patch.tesc
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MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662)
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2021-04-29 20:01:26 +02:00 |
water_tess.multi-patch.tesc
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MSL: Do not override variable name late.
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2023-03-30 18:30:44 +02:00 |
water_tess.tesc
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MSL: Do not override variable name late.
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2023-03-30 18:30:44 +02:00 |