SPIRV-Cross/reference/shaders-ue4/asm
Chip Davis 68f0257f26 Use --preserve-numeric-ids when assembling test shaders.
This makes it easier to debug codegen for these shaders.
2023-06-23 14:54:16 -07:00
..
frag Interleave undef values with constants and types. 2022-11-20 02:08:37 -08:00
tesc Use --preserve-numeric-ids when assembling test shaders. 2023-06-23 14:54:16 -07:00
tese Update dependencies. 2022-09-02 14:58:04 +02:00
vert Attempt more optimal codegen for OpCompositeInsert. 2022-05-18 16:37:33 +02:00