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SPIRV-Cross
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be944258be
SPIRV-Cross
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reference
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shaders-ue4
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asm
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Chip Davis
68f0257f26
Use --preserve-numeric-ids when assembling test shaders.
...
This makes it easier to debug codegen for these shaders.
2023-06-23 14:54:16 -07:00
..
frag
Interleave undef values with constants and types.
2022-11-20 02:08:37 -08:00
tesc
Use --preserve-numeric-ids when assembling test shaders.
2023-06-23 14:54:16 -07:00
tese
Update dependencies.
2022-09-02 14:58:04 +02:00
vert
Attempt more optimal codegen for OpCompositeInsert.
2022-05-18 16:37:33 +02:00