SPIRV-Cross/reference/shaders-hlsl
Hans-Kristian Arntzen 2a0365c813 GLSL/HLSL: Implement NMin/NMax/NClamp.
Need to emulate these calls for correctness.
2019-03-21 15:26:46 +01:00
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asm GLSL/HLSL: Implement NMin/NMax/NClamp. 2019-03-21 15:26:46 +01:00
comp Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
frag Support LUTs in single-function CFGs on Private storage class. 2019-02-06 10:38:59 +01:00
vert Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00