SPIRV-Cross/shaders-msl/asm
Hans-Kristian Arntzen ebf463674d MSL: Allow removing clip distance user varyings.
Only safe if user knows that subsequent shader stage will not read clip
distance.
2020-04-20 09:58:40 +02:00
..
comp Move all .invalid shaders into no-opt folders. 2019-11-05 13:19:19 -05:00
frag MSL: Force disabled fragment builtins to have the right name. 2020-04-15 19:25:18 -05:00
tesc Move all .invalid shaders into no-opt folders. 2019-11-05 13:19:19 -05:00
tese MSL: Force unnamed array builtin attributes to have a name. 2019-02-20 22:16:51 -06:00
vert MSL: Allow removing clip distance user varyings. 2020-04-20 09:58:40 +02:00