9b7140e2ba
Need some emulation on GLSL/HLSL, fix bug with atomic store on MSL.
49 lines
1.8 KiB
Plaintext
49 lines
1.8 KiB
Plaintext
; SPIR-V
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; Version: 1.0
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; Generator: Khronos Glslang Reference Front End; 8
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; Bound: 23
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; Schema: 0
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint GLCompute %main "main"
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OpExecutionMode %main LocalSize 1 1 1
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OpSource GLSL 450
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OpName %main "main"
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OpName %c "c"
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OpName %SSBO "SSBO"
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OpMemberName %SSBO 0 "a"
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OpMemberName %SSBO 1 "b"
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OpName %_ ""
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OpMemberDecorate %SSBO 0 Offset 0
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OpMemberDecorate %SSBO 1 Offset 4
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OpDecorate %SSBO BufferBlock
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OpDecorate %_ DescriptorSet 0
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OpDecorate %_ Binding 0
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OpDecorate %gl_WorkGroupSize BuiltIn WorkgroupSize
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%void = OpTypeVoid
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%3 = OpTypeFunction %void
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%uint = OpTypeInt 32 0
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%_ptr_Function_uint = OpTypePointer Function %uint
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%SSBO = OpTypeStruct %uint %uint
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%_ptr_Uniform_SSBO = OpTypePointer Uniform %SSBO
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%_ = OpVariable %_ptr_Uniform_SSBO Uniform
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%int = OpTypeInt 32 1
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%int_1 = OpConstant %int 1
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%_ptr_Uniform_uint = OpTypePointer Uniform %uint
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%int_0 = OpConstant %int 0
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%v3uint = OpTypeVector %uint 3
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%uint_1 = OpConstant %uint 1
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%gl_WorkGroupSize = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1
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%main = OpFunction %void None %3
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%5 = OpLabel
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%c = OpVariable %_ptr_Function_uint Function
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%15 = OpAccessChain %_ptr_Uniform_uint %_ %int_1
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%16 = OpAtomicLoad %uint %15 %int_1 %int_0
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OpStore %c %16
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%18 = OpLoad %uint %c
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%19 = OpAccessChain %_ptr_Uniform_uint %_ %int_0
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OpAtomicStore %19 %int_1 %int_0 %18
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OpReturn
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OpFunctionEnd
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