SPIRV-Cross/reference/shaders-msl/comp/basic.dynamic-buffer.msl2.invalid.comp
2019-09-24 18:13:04 -04:00

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#pragma clang diagnostic ignored "-Wmissing-prototypes"
#pragma clang diagnostic ignored "-Wmissing-braces"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
template<typename T, size_t Num>
struct spvUnsafeArray
{
T elements[Num ? Num : 1];
thread T& operator [] (size_t pos) thread
{
return elements[pos];
}
constexpr const thread T& operator [] (size_t pos) const thread
{
return elements[pos];
}
device T& operator [] (size_t pos) device
{
return elements[pos];
}
constexpr const device T& operator [] (size_t pos) const device
{
return elements[pos];
}
constexpr const constant T& operator [] (size_t pos) const constant
{
return elements[pos];
}
threadgroup T& operator [] (size_t pos) threadgroup
{
return elements[pos];
}
constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
{
return elements[pos];
}
};
struct Baz
{
int e;
int f;
};
struct Foo
{
int a;
int b;
};
struct Bar
{
int c;
int d;
};
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(3u, 3u, 2u);
struct spvDescriptorSetBuffer0
{
constant Foo* m_34 [[id(0)]];
constant Bar* m_40 [[id(1)]];
};
struct spvDescriptorSetBuffer1
{
spvUnsafeArray<device thread spvUnsafeArray<spvUnsafeArray<Baz, 3>, 2>*, 3>, 3>, 2> baz [[id(0)]];
};
kernel void main0(constant spvDescriptorSetBuffer0& spvDescriptorSet0 [[buffer(0)]], constant spvDescriptorSetBuffer1& spvDescriptorSet1 [[buffer(1)]], constant uint* spvDynamicOffsets [[buffer(23)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
{
constant auto& _34 = *(constant Foo* )((constant char* )spvDescriptorSet0.m_34 + spvDynamicOffsets[0]);
device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* baz =
{
{
{
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[0][0][0] + spvDynamicOffsets[1]),
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[0][0][1] + spvDynamicOffsets[2]),
},
{
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[0][1][0] + spvDynamicOffsets[3]),
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[0][1][1] + spvDynamicOffsets[4]),
},
{
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[0][2][0] + spvDynamicOffsets[5]),
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[0][2][1] + spvDynamicOffsets[6]),
},
},
{
{
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[1][0][0] + spvDynamicOffsets[7]),
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[1][0][1] + spvDynamicOffsets[8]),
},
{
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[1][1][0] + spvDynamicOffsets[9]),
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[1][1][1] + spvDynamicOffsets[10]),
},
{
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[1][2][0] + spvDynamicOffsets[11]),
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[1][2][1] + spvDynamicOffsets[12]),
},
},
{
{
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[2][0][0] + spvDynamicOffsets[13]),
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[2][0][1] + spvDynamicOffsets[14]),
},
{
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[2][1][0] + spvDynamicOffsets[15]),
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[2][1][1] + spvDynamicOffsets[16]),
},
{
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[2][2][0] + spvDynamicOffsets[17]),
(device spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<Baz, 3>, 3>, 2>* )((device char* )spvDescriptorSet1.baz[2][2][1] + spvDynamicOffsets[18]),
},
},
};
uint3 coords = gl_GlobalInvocationID;
baz[coords.x][coords.y][coords.z]->e = _34.a + (*spvDescriptorSet0.m_40).c;
baz[coords.x][coords.y][coords.z]->f = _34.b * (*spvDescriptorSet0.m_40).d;
}