SPIRV-Cross/reference/shaders-msl/vulkan/frag/scalar-block-layout-ubo-std430.vk.nocompat.invalid.frag
2019-09-24 14:35:25 -04:00

78 lines
1.6 KiB
GLSL

#pragma clang diagnostic ignored "-Wmissing-prototypes"
#pragma clang diagnostic ignored "-Wmissing-braces"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
template<typename T, size_t Num>
struct spvUnsafeArray
{
T elements[Num ? Num : 1];
thread T& operator [] (size_t pos) thread
{
return elements[pos];
}
constexpr const thread T& operator [] (size_t pos) const thread
{
return elements[pos];
}
device T& operator [] (size_t pos) device
{
return elements[pos];
}
constexpr const device T& operator [] (size_t pos) const device
{
return elements[pos];
}
constexpr const constant T& operator [] (size_t pos) const constant
{
return elements[pos];
}
threadgroup T& operator [] (size_t pos) threadgroup
{
return elements[pos];
}
constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
{
return elements[pos];
}
};
struct UBO
{
spvUnsafeArray<float, 1> a;
spvUnsafeArray<float2, 2> b;
};
struct UBOEnhancedLayout
{
spvUnsafeArray<float, 1> c;
spvUnsafeArray<float2, 2> d;
char _m2_pad[9976];
float e;
};
struct main0_out
{
float FragColor [[color(0)]];
};
struct main0_in
{
int vIndex [[user(locn0)]];
};
fragment main0_out main0(main0_in in [[stage_in]], constant UBO& _17 [[buffer(0)]], constant UBOEnhancedLayout& _30 [[buffer(1)]])
{
main0_out out = {};
out.FragColor = (_17.a[in.vIndex] + _30.c[in.vIndex]) + _30.e;
return out;
}