SPIRV-Cross/reference
2020-07-06 09:18:30 +02:00
..
opt GLSL: Support I/O flattening with arrays as final type. 2020-07-06 09:18:30 +02:00
shaders GLSL: Support I/O flattening with arrays as final type. 2020-07-06 09:18:30 +02:00
shaders-hlsl HLSL: Fix texProj in legacy HLSL. 2020-06-16 12:54:22 +02:00
shaders-hlsl-no-opt GLSL: Implement switch on ESSL 1.0. 2020-06-29 13:35:46 +02:00
shaders-msl Implement context-sensitive expression read tracking. 2020-06-29 12:20:35 +02:00
shaders-msl-no-opt Roll deps and update tests. 2020-06-22 09:33:29 -04:00
shaders-no-opt GLSL: Fix nested legacy switch workarounds. 2020-06-30 12:02:24 +02:00
shaders-reflection Handle physical pointers in reflection API. 2020-05-25 13:45:49 +02:00
shaders-ue4/asm Implement context-sensitive expression read tracking. 2020-06-29 12:20:35 +02:00
shaders-ue4-no-opt/asm Implement context-sensitive expression read tracking. 2020-06-29 12:20:35 +02:00