SPIRV-Cross/reference/shaders-hlsl/frag
Hans-Kristian Arntzen c4e787ccf8
Merge pull request #378 from KhronosGroup/fix-371
Fix swizzling of scalar integers in HLSL.
2018-01-04 13:42:27 +01:00
..
basic.frag Add basic support for : register() declaration in HLSL. 2017-06-17 10:15:32 +02:00
bit-conversions.frag Add new HLSL tests 2017-03-24 15:41:20 +01:00
boolean-mix.frag Swizzle scalars when splatting in HLSL. 2017-12-12 12:52:45 +01:00
builtins.frag Update HLSL test output 2017-03-24 14:40:13 +01:00
bvec-operations.frag Add new HLSL tests 2017-03-24 15:41:20 +01:00
combined-texture-sampler-parameter.frag Fix swizzling of integers. 2018-01-04 13:16:56 +01:00
combined-texture-sampler-shadow.frag Fix swizzling of integers. 2018-01-04 13:16:56 +01:00
constant-buffer-array.sm51.frag Update tests. 2017-11-20 21:10:00 +01:00
early-fragment-test.frag HLSL: Support early fragment tests attribute 2017-11-21 14:51:03 +01:00
fp16-packing.frag Implement FP16 unpack/pack on HLSL. 2017-11-27 14:24:30 +01:00
image-query-selective.frag Swizzle scalars when splatting in HLSL. 2017-12-12 12:52:45 +01:00
image-query.frag Swizzle scalars when splatting in HLSL. 2017-12-12 12:52:45 +01:00
io-block.frag Add test for input I/O blocks in fragment. 2017-03-21 13:48:50 +01:00
matrix-input.frag Only unroll matrices for vertex input. 2017-10-05 16:31:52 +02:00
mod.frag Swizzle scalars when splatting in HLSL. 2017-12-12 12:52:45 +01:00
mrt.frag Fix swizzling of integers. 2018-01-04 13:16:56 +01:00
no-return2.frag Add some tests for no stage inputs or outputs in HLSL. 2017-03-21 13:48:50 +01:00
no-return.frag Add some tests for no stage inputs or outputs in HLSL. 2017-03-21 13:48:50 +01:00
partial-write-preserve.frag Fix swizzling of integers. 2018-01-04 13:16:56 +01:00
query-lod.desktop.frag Support textureQueryLod in HLSL. 2017-12-01 13:30:31 +01:00
resources.frag Fix some naming issues for stripped and flattened structs. 2017-10-10 17:32:26 +02:00
sample-cmp-level-zero.frag Test textureProjLodOffset with compare in HLSL as well. 2017-11-29 12:48:06 +01:00
sampler-array.frag Add test for sampler arrays. 2018-01-04 12:28:57 +01:00
spec-constant.frag Swizzle scalars when splatting in HLSL. 2017-12-12 12:52:45 +01:00
swizzle-scalar.frag Fix swizzling of integers. 2018-01-04 13:16:56 +01:00
tex-sampling.frag Fix texture GatherRed/Green/etc. methods for SM 5.0 2017-09-12 07:20:01 +10:00
texture-proj-shadow.frag Fix textureProj with shadow on GLSL. 2017-07-31 10:05:32 +02:00
unary-enclose.frag Fix unary enclosures. 2017-07-24 10:17:19 +02:00
unorm-snorm-packing.frag Implement unorm16/snorm16 packing in HLSL. 2017-11-27 15:03:40 +01:00
various-glsl-ops.frag Fix swizzling of integers. 2018-01-04 13:16:56 +01:00