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c4f3d4ae29
SPIRV-Cross
/
reference
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shaders-hlsl
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dan sinclair
c4f3d4ae29
Roll GLSLang, SPIRV-Headers and SPIRV-Tools.
...
This Cl updates the various dependencies and the test file outputs.
2020-07-22 23:03:11 -04:00
..
asm
HLSL: Add parens in unpackUint2x32 for clarity.
2020-04-21 11:49:26 +02:00
comp
HLSL: Add support for treating NonWritable UAV texture as SRV instead.
2020-04-03 11:50:50 +02:00
frag
Roll GLSLang, SPIRV-Headers and SPIRV-Tools.
2020-07-22 23:03:11 -04:00
vert
Roll GLSLang, SPIRV-Headers and SPIRV-Tools.
2020-07-22 23:03:11 -04:00