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c5826b4b69
SPIRV-Cross
/
reference
/
shaders
History
Hans-Kristian Arntzen
c5826b4b69
GLSL: Emit storage qualifiers for buffer_reference.
2020-11-23 16:26:33 +01:00
..
amd
Move all .invalid shaders into no-opt folders.
2019-11-05 13:19:19 -05:00
asm
Normalize all internal workaround methods to use spv prefix.
2020-11-23 15:42:27 +01:00
comp
GLSL: Be more aggressive about using type_alias.
2020-07-29 12:48:41 +02:00
desktop-only
GLSL: Be more aggressive about using type_alias.
2020-07-29 12:48:41 +02:00
flatten
Move all .invalid shaders into no-opt folders.
2019-11-05 13:19:19 -05:00
frag
Normalize all internal workaround methods to use spv prefix.
2020-11-23 15:42:27 +01:00
geom
GLSL: Add support for transform_feedback3 geometry streams.
2020-09-30 13:01:35 +02:00
legacy
Normalize all internal workaround methods to use spv prefix.
2020-11-23 15:42:27 +01:00
tesc
Do not eagerly invalidate all active variables on a branch.
2019-07-24 11:17:30 +02:00
tese
Roll GLSLang, SPIRV-Headers and SPIRV-Tools.
2020-07-22 23:03:11 -04:00
vert
Normalize all internal workaround methods to use spv prefix.
2020-11-23 15:42:27 +01:00
vulkan
GLSL: Emit storage qualifiers for buffer_reference.
2020-11-23 16:26:33 +01:00