SPIRV-Cross/reference/opt/shaders
2019-06-27 15:04:22 +02:00
..
amd Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
asm Handle more cases with FP16 and texture sampling. 2019-06-27 15:04:22 +02:00
comp GLSL: Return correct sign for OpArrayLength. 2019-05-07 19:02:32 +02:00
desktop-only GLSL: Support GL_ARB_shader_stencil_export. 2019-06-12 10:06:54 +02:00
flatten Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
frag GLSL: Support NV barycentrics. 2019-06-19 09:52:35 +02:00
geom Update tests for latest SPIRV-Tools and glslang. 2018-03-12 15:11:55 +01:00
legacy Support fma() in older GLSL targets. 2019-04-08 10:38:32 +02:00
tesc Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
tese Fix input array size in tessellation evaluation shaders. 2019-01-09 10:47:16 +01:00
vert Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
vulkan Deal with case where a variable is dominated by inner part of a loop. 2019-06-06 11:11:44 +02:00