SPIRV-Cross/shaders-msl/asm/frag/srem.asm.frag
2018-05-24 10:34:36 +02:00

44 lines
1.6 KiB
JavaScript

; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 2
; Bound: 23
; Schema: 0
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %FragColor %vA %vB
OpExecutionMode %main OriginUpperLeft
OpSource ESSL 310
OpName %main "main"
OpName %FragColor "FragColor"
OpName %vA "vA"
OpName %vB "vB"
OpDecorate %FragColor RelaxedPrecision
OpDecorate %FragColor Location 0
OpDecorate %vA Flat
OpDecorate %vA Location 0
OpDecorate %vB Flat
OpDecorate %vB Location 1
%void = OpTypeVoid
%3 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%FragColor = OpVariable %_ptr_Output_v4float Output
%int = OpTypeInt 32 1
%v4int = OpTypeVector %int 4
%_ptr_Input_v4int = OpTypePointer Input %v4int
%vA = OpVariable %_ptr_Input_v4int Input
%vB = OpVariable %_ptr_Input_v4int Input
%main = OpFunction %void None %3
%5 = OpLabel
%14 = OpLoad %v4int %vA
%16 = OpLoad %v4int %vB
%17 = OpLoad %v4int %vA
%18 = OpLoad %v4int %vB
%19 = OpSRem %v4int %17 %18
%20 = OpConvertSToF %v4float %19
OpStore %FragColor %20
OpReturn
OpFunctionEnd