SPIRV-Cross/shaders/asm/frag/texture-sampling-fp16.asm.vk.frag
2019-06-27 15:04:22 +02:00

47 lines
1.8 KiB
JavaScript

; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 7
; Bound: 25
; Schema: 0
OpCapability Shader
OpCapability StorageInputOutput16
OpExtension "SPV_KHR_16bit_storage"
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %FragColor %UV
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 450
OpSourceExtension "GL_EXT_shader_explicit_arithmetic_types_float16"
OpName %main "main"
OpName %FragColor "FragColor"
OpName %uTexture "uTexture"
OpName %UV "UV"
OpDecorate %FragColor Location 0
OpDecorate %uTexture DescriptorSet 0
OpDecorate %uTexture Binding 0
OpDecorate %UV Location 0
%void = OpTypeVoid
%3 = OpTypeFunction %void
%half = OpTypeFloat 16
%float = OpTypeFloat 32
%v4half = OpTypeVector %half 4
%v4float = OpTypeVector %float 4
%_ptr_Output_v4half = OpTypePointer Output %v4half
%FragColor = OpVariable %_ptr_Output_v4half Output
%11 = OpTypeImage %float 2D 0 0 0 1 Unknown
%12 = OpTypeSampledImage %11
%_ptr_UniformConstant_12 = OpTypePointer UniformConstant %12
%uTexture = OpVariable %_ptr_UniformConstant_12 UniformConstant
%v2half = OpTypeVector %half 2
%_ptr_Input_v2half = OpTypePointer Input %v2half
%UV = OpVariable %_ptr_Input_v2half Input
%main = OpFunction %void None %3
%5 = OpLabel
%15 = OpLoad %12 %uTexture
%19 = OpLoad %v2half %UV
%23 = OpImageSampleImplicitLod %v4float %15 %19
%24 = OpFConvert %v4half %23
OpStore %FragColor %24
OpReturn
OpFunctionEnd