SPIRV-Cross/reference
Hans-Kristian Arntzen c7eda1bce9 Test glsl.std450 more exhaustively.
Make sure to test everything with scalar as well to catch any weird edge
cases.

Not all opcodes are covered here, just the arithmetic ones. FP64 packing
is also ignored.
2019-07-17 11:53:05 +02:00
..
opt MSL: Support the SPV_INTEL_shader_integer_functions2 extension. 2019-07-15 09:42:36 -05:00
shaders Merge branch 'device-group' of git://github.com/cdavis5e/SPIRV-Cross 2019-07-15 09:46:16 +02:00
shaders-hlsl Update external repos. 2019-07-13 16:50:21 -05:00
shaders-hlsl-no-opt Test glsl.std450 more exhaustively. 2019-07-17 11:53:05 +02:00
shaders-msl MSL: Support the SPV_INTEL_shader_integer_functions2 extension. 2019-07-15 09:42:36 -05:00
shaders-msl-no-opt Test glsl.std450 more exhaustively. 2019-07-17 11:53:05 +02:00
shaders-no-opt Test glsl.std450 more exhaustively. 2019-07-17 11:53:05 +02:00
shaders-reflection Employ heuristics to figure out how to emit SSBO/UAV reflection names. 2019-06-10 11:24:24 +02:00