fa011f8547
Need to construct with value type spvUnsafeArray<T, N>({ elem0, elem1 }) to make array initialization work in complex scenarios.
80 lines
2.8 KiB
Plaintext
80 lines
2.8 KiB
Plaintext
#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#pragma clang diagnostic ignored "-Wmissing-braces"
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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template<typename T, size_t Num>
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struct spvUnsafeArray
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{
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T elements[Num ? Num : 1];
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thread T& operator [] (size_t pos) thread
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{
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return elements[pos];
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}
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constexpr const thread T& operator [] (size_t pos) const thread
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{
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return elements[pos];
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}
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device T& operator [] (size_t pos) device
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{
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return elements[pos];
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}
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constexpr const device T& operator [] (size_t pos) const device
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{
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return elements[pos];
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}
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constexpr const constant T& operator [] (size_t pos) const constant
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{
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return elements[pos];
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}
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threadgroup T& operator [] (size_t pos) threadgroup
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{
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return elements[pos];
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}
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constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
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{
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return elements[pos];
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}
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};
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struct BUF
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{
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int a;
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float b;
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float c;
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};
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constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
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constant spvUnsafeArray<float, 2> _16 = spvUnsafeArray<float, 2>({ 1.0, 2.0 });
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constant spvUnsafeArray<float, 2> _19 = spvUnsafeArray<float, 2>({ 3.0, 4.0 });
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constant spvUnsafeArray<spvUnsafeArray<float, 2>, 2> _20 = spvUnsafeArray<spvUnsafeArray<float, 2>, 2>({ spvUnsafeArray<float, 2>({ 1.0, 2.0 }), spvUnsafeArray<float, 2>({ 3.0, 4.0 }) });
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constant spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<float, 2>, 2>, 2> _21 = spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<float, 2>, 2>, 2>({ spvUnsafeArray<spvUnsafeArray<float, 2>, 2>({ spvUnsafeArray<float, 2>({ 1.0, 2.0 }), spvUnsafeArray<float, 2>({ 3.0, 4.0 }) }), spvUnsafeArray<spvUnsafeArray<float, 2>, 2>({ spvUnsafeArray<float, 2>({ 1.0, 2.0 }), spvUnsafeArray<float, 2>({ 3.0, 4.0 }) }) });
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kernel void main0(device BUF& o [[buffer(0)]])
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{
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spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<float, 2>, 2>, 2> c;
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c = _21;
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o.a = int(c[1][1][1]);
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spvUnsafeArray<float, 2> _43 = spvUnsafeArray<float, 2>({ o.b, o.c });
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spvUnsafeArray<float, 2> _48 = spvUnsafeArray<float, 2>({ o.b, o.b });
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spvUnsafeArray<spvUnsafeArray<float, 2>, 2> _49 = spvUnsafeArray<spvUnsafeArray<float, 2>, 2>({ _43, _48 });
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spvUnsafeArray<float, 2> _54 = spvUnsafeArray<float, 2>({ o.c, o.c });
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spvUnsafeArray<float, 2> _59 = spvUnsafeArray<float, 2>({ o.c, o.b });
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spvUnsafeArray<spvUnsafeArray<float, 2>, 2> _60 = spvUnsafeArray<spvUnsafeArray<float, 2>, 2>({ _54, _59 });
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spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<float, 2>, 2>, 2> _61 = spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<float, 2>, 2>, 2>({ _49, _60 });
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spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<float, 2>, 2>, 2> d;
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d = _61;
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spvUnsafeArray<spvUnsafeArray<spvUnsafeArray<float, 2>, 2>, 2> e;
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e = d;
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o.b = e[1][0][1];
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}
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