cf1bf1c6ae
Rolled the hashes used for glslang, SPIRV-Tools, and SPIRV-Headers to HEAD, which includes the update to 1.5. Added passing '--amb' to glslang, so I didn't have to explicitly set bindings in a large number of test shaders that currently don't, and now glslang considers them invalid. Marked all shaders that no longer pass spirv-val as .invalid.
25 lines
367 B
Plaintext
25 lines
367 B
Plaintext
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct SSBO
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{
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float a;
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float4 b;
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float4x4 c;
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float a1;
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float4 b1;
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float4x4 c1;
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};
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constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
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kernel void main0(device SSBO& _11 [[buffer(0)]])
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{
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_11.a *= _11.a1;
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_11.b *= _11.b1;
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_11.c = _11.c * _11.c1;
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}
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