SPIRV-Cross/reference/shaders-msl/comp/shared-array-of-arrays.comp
2019-09-17 15:11:19 -04:00

74 lines
2.1 KiB
Plaintext

#pragma clang diagnostic ignored "-Wmissing-prototypes"
#pragma clang diagnostic ignored "-Wmissing-braces"
#pragma clang diagnostic ignored "-Wunused-variable"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
template<typename T, size_t Num>
struct spvUnsafeArray
{
T elements[Num ? Num : 1];
thread T& operator [] (size_t pos) thread
{
return elements[pos];
}
constexpr const thread T& operator [] (size_t pos) const thread
{
return elements[pos];
}
device T& operator [] (size_t pos) device
{
return elements[pos];
}
constexpr const device T& operator [] (size_t pos) const device
{
return elements[pos];
}
constexpr const constant T& operator [] (size_t pos) const constant
{
return elements[pos];
}
threadgroup T& operator [] (size_t pos) threadgroup
{
return elements[pos];
}
constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
{
return elements[pos];
}
};
struct SSBO
{
spvUnsafeArray<float, 1> out_data;
};
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(4u, 4u, 1u);
static inline __attribute__((always_inline))
void work(threadgroup float (&foo)[4][4], thread uint3& gl_LocalInvocationID, thread uint& gl_LocalInvocationIndex, device SSBO& v_67, thread uint3& gl_GlobalInvocationID)
{
foo[gl_LocalInvocationID.x][gl_LocalInvocationID.y] = float(gl_LocalInvocationIndex);
threadgroup_barrier(mem_flags::mem_threadgroup);
float x = 0.0;
x += foo[gl_LocalInvocationID.x][0];
x += foo[gl_LocalInvocationID.x][1];
x += foo[gl_LocalInvocationID.x][2];
x += foo[gl_LocalInvocationID.x][3];
v_67.out_data[gl_GlobalInvocationID.x] = x;
}
kernel void main0(device SSBO& v_67 [[buffer(0)]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]], uint gl_LocalInvocationIndex [[thread_index_in_threadgroup]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
{
threadgroup float foo[4][4];
work(foo, gl_LocalInvocationID, gl_LocalInvocationIndex, v_67, gl_GlobalInvocationID);
}