SPIRV-Cross/reference/shaders/frag
Hans-Kristian Arntzen edbe867b74 Improve handling of dead blocks.
All tests pass now.
Still need to handle OpFunction, atomics, OpPhi, etc ...
2016-11-17 22:15:07 +01:00
..
basic.frag Initial commit. 2016-03-11 16:30:27 +01:00
composite-extract-forced-temporary.frag Only split expression in OpCompositeExtract if we forward the temporary. 2016-06-23 12:13:41 +02:00
constant-array.frag Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
flush_params.frag Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
ground.frag Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
mix.frag Improve handling of dead blocks. 2016-11-17 22:15:07 +01:00
pls.frag Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
sampler-ms.frag Fix sampler2DMS texelFetch. 2016-06-22 12:35:58 +02:00
sampler.frag Initial commit. 2016-03-11 16:30:27 +01:00
swizzle.frag Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
ubo_layout.frag Initial commit. 2016-03-11 16:30:27 +01:00