e2aadf8995
Check for case where iOS doesn't support writable argument buffer textures.
28 lines
398 B
Plaintext
28 lines
398 B
Plaintext
#version 450
|
|
layout(local_size_x = 1) in;
|
|
|
|
layout(set = 0, binding = 0) readonly buffer SSBO0
|
|
{
|
|
vec4 v;
|
|
} ssbo0;
|
|
|
|
layout(set = 1, binding = 0) readonly buffer SSBO1
|
|
{
|
|
vec4 v;
|
|
} ssbo1;
|
|
|
|
layout(set = 2, binding = 5) readonly buffer SSBO2
|
|
{
|
|
vec4 v;
|
|
} ssbo2;
|
|
|
|
layout(set = 3, binding = 6) writeonly buffer SSBO3
|
|
{
|
|
vec4 v;
|
|
} ssbo3;
|
|
|
|
void main()
|
|
{
|
|
ssbo3.v = ssbo0.v + ssbo1.v + ssbo2.v;
|
|
}
|