57 lines
1.7 KiB
Plaintext
57 lines
1.7 KiB
Plaintext
#version 310 es
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#extension GL_OES_shader_image_atomic : require
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layout(local_size_x = 1) in;
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layout(r32ui, binding = 0) uniform highp uimage2D uImage;
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layout(r32i, binding = 1) uniform highp iimage2D iImage;
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layout(binding = 2, std430) buffer SSBO
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{
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uint u32;
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int i32;
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} ssbo;
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void main()
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{
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imageAtomicAdd(uImage, ivec2(1, 5), 1u);
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// Test that we do not invalidate OpImage variables which are loaded from UniformConstant
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// address space.
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imageStore(iImage, ivec2(1, 6), ivec4(imageAtomicAdd(uImage, ivec2(1, 5), 1u)));
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imageAtomicOr(uImage, ivec2(1, 5), 1u);
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imageAtomicXor(uImage, ivec2(1, 5), 1u);
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imageAtomicAnd(uImage, ivec2(1, 5), 1u);
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imageAtomicMin(uImage, ivec2(1, 5), 1u);
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imageAtomicMax(uImage, ivec2(1, 5), 1u);
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//imageAtomicExchange(uImage, ivec2(1, 5), 1u);
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imageAtomicCompSwap(uImage, ivec2(1, 5), 10u, 2u);
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imageAtomicAdd(iImage, ivec2(1, 6), 1);
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imageAtomicOr(iImage, ivec2(1, 6), 1);
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imageAtomicXor(iImage, ivec2(1, 6), 1);
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imageAtomicAnd(iImage, ivec2(1, 6), 1);
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imageAtomicMin(iImage, ivec2(1, 6), 1);
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imageAtomicMax(iImage, ivec2(1, 6), 1);
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//imageAtomicExchange(iImage, ivec2(1, 5), 1u);
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imageAtomicCompSwap(iImage, ivec2(1, 5), 10, 2);
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atomicAdd(ssbo.u32, 1u);
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atomicOr(ssbo.u32, 1u);
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atomicXor(ssbo.u32, 1u);
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atomicAnd(ssbo.u32, 1u);
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atomicMin(ssbo.u32, 1u);
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atomicMax(ssbo.u32, 1u);
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atomicExchange(ssbo.u32, 1u);
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atomicCompSwap(ssbo.u32, 10u, 2u);
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atomicAdd(ssbo.i32, 1);
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atomicOr(ssbo.i32, 1);
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atomicXor(ssbo.i32, 1);
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atomicAnd(ssbo.i32, 1);
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atomicMin(ssbo.i32, 1);
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atomicMax(ssbo.i32, 1);
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atomicExchange(ssbo.i32, 1);
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atomicCompSwap(ssbo.i32, 10, 2);
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}
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