14 lines
313 B
Plaintext
14 lines
313 B
Plaintext
#version 450
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layout(local_size_x = 1) in;
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layout(r32f, binding = 0) uniform readonly imageCubeArray uImageIn;
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layout(r32f, binding = 1) uniform writeonly imageCubeArray uImageOut;
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void main()
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{
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ivec3 coord = ivec3(9, 7, 11);
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vec4 indata = imageLoad(uImageIn, coord);
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imageStore(uImageOut, coord, indata);
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}
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