c7ce92a95b
Some Metal devices have a bug where `simd_is_helper_thread()` won't return true after a fragment has been discarded. We can work around this by manually setting `gl_HelperInvocation` upon discarding a fragment. This is fairly unintrusive, so it is enabled by default. I've made it an option so that, when the bug is fixed, we can disable it. |
||
---|---|---|
.. | ||
basic.multiview.no-layered.nocompat.vk.frag | ||
basic.multiview.nocompat.vk.frag | ||
demote-to-helper-forwarding.asm.vk.nocompat.msl23.frag | ||
demote-to-helper.vk.nocompat.msl23.frag | ||
demote-to-helper.vk.nocompat.msl23.ios.frag | ||
push-constant.vk.frag | ||
spec-constant.msl11.vk.frag | ||
spec-constant.vk.frag |