SPIRV-Cross/shaders-msl/vulkan/frag
Chip Davis c7ce92a95b MSL: Manually update BuiltInHelperInvocation when a fragment is discarded.
Some Metal devices have a bug where `simd_is_helper_thread()` won't
return true after a fragment has been discarded. We can work around this
by manually setting `gl_HelperInvocation` upon discarding a fragment.
This is fairly unintrusive, so it is enabled by default. I've made it an
option so that, when the bug is fixed, we can disable it.
2022-11-19 23:48:26 -08:00
..
basic.multiview.no-layered.nocompat.vk.frag MSL: Don't set the layer for multiview if the device doesn't support it. 2020-09-01 19:30:28 -05:00
basic.multiview.nocompat.vk.frag MSL: Support SPV_KHR_multiview. 2019-06-29 09:43:55 -05:00
demote-to-helper-forwarding.asm.vk.nocompat.msl23.frag MSL: Support SPV_EXT_demote_to_helper_invocation for MSL 2.3. 2020-10-13 00:25:32 -05:00
demote-to-helper.vk.nocompat.msl23.frag MSL: Manually update BuiltInHelperInvocation when a fragment is discarded. 2022-11-19 23:48:26 -08:00
demote-to-helper.vk.nocompat.msl23.ios.frag MSL: Support SPV_EXT_demote_to_helper_invocation for MSL 2.3. 2020-10-13 00:25:32 -05:00
push-constant.vk.frag Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
spec-constant.msl11.vk.frag MSL: Do not emit function constants for version < 1.2. 2018-09-07 09:33:34 +02:00
spec-constant.vk.frag CompilerMSL add support for MSL specialization function constants. 2017-06-15 15:24:22 -04:00