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ce552f4f91
SPIRV-Cross
/
shaders-msl-no-opt
History
Hans-Kristian Arntzen
ce552f4f91
MSL: Gracefully assign automatic input locations to builtin attributes.
2021-02-17 12:29:19 +01:00
..
asm
MSL: Fixup type when using tessellation levels in TESC functions.
2021-02-15 13:28:11 +01:00
comp
MSL: Expand subgroup support.
2020-11-20 15:55:49 -06:00
components
MSL: Deal with padded fragment output + Component decoration.
2020-01-07 17:02:12 +01:00
frag
MSL: Fix various bugs with framebuffer fetch on macOS and argument buffers.
2021-01-08 10:19:18 +01:00
packing
MSL: Workaround broken vector -> scalar access chain in MSL.
2020-07-06 10:03:44 +02:00
tesc
MSL: Fixup type when using tessellation levels in TESC functions.
2021-02-15 13:28:11 +01:00
tese
MSL: Gracefully assign automatic input locations to builtin attributes.
2021-02-17 12:29:19 +01:00
vert
MSL: Always enable Outputs in vertex stages.
2021-01-07 11:24:47 +01:00
vulkan
/frag
MSL: Fix passing a sampled image to a function.
2019-01-14 09:29:31 -06:00