SPIRV-Cross/reference/shaders-msl/comp/basic.dispatchbase.msl11.comp
Ryan Harrison cf1bf1c6ae Update external/ to SPIR-V 1.5
Rolled the hashes used for glslang, SPIRV-Tools, and SPIRV-Headers to
HEAD, which includes the update to 1.5.

Added passing '--amb' to glslang, so I didn't have to explicitly set
bindings in a large number of test shaders that currently don't, and
now glslang considers them invalid.

Marked all shaders that no longer pass spirv-val as .invalid.
2019-09-18 16:04:27 -04:00

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#pragma clang diagnostic ignored "-Wunused-variable"
#include <metal_stdlib>
#include <simd/simd.h>
#include <metal_atomic>
using namespace metal;
struct SSBO
{
float4 in_data[1];
};
struct SSBO2
{
float4 out_data[1];
};
struct SSBO3
{
uint counter;
};
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
kernel void main0(constant uint3& spvDispatchBase [[buffer(29)]], const device SSBO& _27 [[buffer(0)]], device SSBO2& _49 [[buffer(1)]], device SSBO3& _52 [[buffer(2)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]], uint3 gl_WorkGroupID [[threadgroup_position_in_grid]])
{
gl_GlobalInvocationID += spvDispatchBase * gl_WorkGroupSize;
gl_WorkGroupID += spvDispatchBase;
uint ident = gl_GlobalInvocationID.x;
uint workgroup = gl_WorkGroupID.x;
float4 idata = _27.in_data[ident];
if (dot(idata, float4(1.0, 5.0, 6.0, 2.0)) > 8.19999980926513671875)
{
uint _56 = atomic_fetch_add_explicit((device atomic_uint*)&_52.counter, 1u, memory_order_relaxed);
_49.out_data[_56] = idata;
}
}