SPIRV-Cross/shaders/asm/geom
Hans-Kristian Arntzen d2961b30db GLSL: Unroll loads from builtin pos/point arrays.
Odd-ball case for certain geometry shaders coming from HLSL.
2019-03-21 11:25:41 +01:00
..
block-name-namespace.asm.geom GLSL: Allow blocks to have their own namespace. 2018-08-21 11:29:08 +02:00
inout-split-access-chain-handle.asm.geom Handle inout properly with split access chains. 2018-05-11 10:15:42 +02:00
split-access-chain-input.asm.geom Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
store-uint-layer.invalid.asm.geom Deal with some builtins being declared with wrong signedness. 2018-06-22 11:30:56 +02:00
unroll-glposition-load.asm.geom GLSL: Unroll loads from builtin pos/point arrays. 2019-03-21 11:25:41 +01:00