SPIRV-Cross/reference/shaders/asm
Hans-Kristian Arntzen 92164d38d1 GLSL: Do not analyze precision for Undef variables.
Undefs won't have a chance to emit aliases, and any expression depending
on Undef will be garbage either way.
2022-05-13 12:18:10 +02:00
..
comp Add relax_nan_checks options. 2022-03-03 14:50:56 +01:00
frag Clamp vector element access to vector size. 2021-12-07 16:00:06 -03:00
geom Move all .invalid shaders into no-opt folders. 2019-11-05 13:19:19 -05:00
tese GLSL: Deal with array loads from input in tessellation. 2019-03-21 11:50:53 +01:00
vert GLSL: Do not analyze precision for Undef variables. 2022-05-13 12:18:10 +02:00