SPIRV-Cross/reference/shaders/frag
Hans-Kristian Arntzen d11b8aa3ef Optimize += 1, -= 1 to ++, --.
Purely cosmetic, but easier to read.
2016-12-16 13:24:49 +01:00
..
basic.frag Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00
composite-extract-forced-temporary.frag Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00
constant-array.frag Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00
flush_params.frag Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
for-loop-init.frag Optimize += 1, -= 1 to ++, --. 2016-12-16 13:24:49 +01:00
ground.frag Optimize for read-modify-writes. 2016-12-16 13:14:22 +01:00
mix.frag Improve handling of dead blocks. 2016-11-17 22:15:07 +01:00
pls.frag Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00
sampler-ms.frag Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00
sampler.frag Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00
swizzle.frag Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00
ubo_layout.frag Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00