439b666829
Needs to consider that other expressions might be using brackets as well ...
97 lines
4.1 KiB
JavaScript
97 lines
4.1 KiB
JavaScript
; SPIR-V
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; Version: 1.0
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; Generator: Khronos Glslang Reference Front End; 10
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; Bound: 53
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; Schema: 0
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OpCapability Shader
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OpCapability ShaderNonUniform
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OpCapability RuntimeDescriptorArray
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OpCapability SampledImageArrayNonUniformIndexing
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OpExtension "SPV_EXT_descriptor_indexing"
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %FragColor %vUV %gl_FragCoord
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OpExecutionMode %main OriginUpperLeft
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OpSource GLSL 450
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OpSourceExtension "GL_EXT_nonuniform_qualifier"
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OpName %main "main"
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OpName %FragColor "FragColor"
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OpName %uSamplers "uSamplers"
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OpName %SSBO "SSBO"
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OpMemberName %SSBO 0 "indices"
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OpName %_ ""
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OpName %vUV "vUV"
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OpName %uSampler "uSampler"
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OpName %gl_FragCoord "gl_FragCoord"
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OpDecorate %FragColor Location 0
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OpDecorate %uSamplers DescriptorSet 0
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OpDecorate %uSamplers Binding 0
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OpDecorate %_runtimearr_uint ArrayStride 4
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OpMemberDecorate %SSBO 0 NonWritable
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OpMemberDecorate %SSBO 0 Offset 0
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OpDecorate %SSBO BufferBlock
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OpDecorate %_ DescriptorSet 0
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OpDecorate %_ Binding 0
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OpDecorate %26 NonUniform
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OpDecorate %28 NonUniform
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OpDecorate %29 NonUniform
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OpDecorate %vUV Location 0
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OpDecorate %uSampler DescriptorSet 1
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OpDecorate %uSampler Binding 0
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OpDecorate %38 NonUniform
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OpDecorate %gl_FragCoord BuiltIn FragCoord
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%void = OpTypeVoid
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%3 = OpTypeFunction %void
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%FragColor = OpVariable %_ptr_Output_v4float Output
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%10 = OpTypeImage %float 2D 0 0 0 1 Unknown
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%11 = OpTypeSampledImage %10
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%_runtimearr_11 = OpTypeRuntimeArray %11
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%_ptr_UniformConstant__runtimearr_11 = OpTypePointer UniformConstant %_runtimearr_11
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%uSamplers = OpVariable %_ptr_UniformConstant__runtimearr_11 UniformConstant
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%uint = OpTypeInt 32 0
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%_runtimearr_uint = OpTypeRuntimeArray %uint
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%SSBO = OpTypeStruct %_runtimearr_uint
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%_ptr_Uniform_SSBO = OpTypePointer Uniform %SSBO
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%_ = OpVariable %_ptr_Uniform_SSBO Uniform
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%int = OpTypeInt 32 1
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%int_0 = OpConstant %int 0
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%int_10 = OpConstant %int 10
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%_ptr_Uniform_uint = OpTypePointer Uniform %uint
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%_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11
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%v2float = OpTypeVector %float 2
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%_ptr_Input_v2float = OpTypePointer Input %v2float
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%vUV = OpVariable %_ptr_Input_v2float Input
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%float_0 = OpConstant %float 0
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%uSampler = OpVariable %_ptr_UniformConstant_11 UniformConstant
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%_ptr_Input_v4float = OpTypePointer Input %v4float
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%gl_FragCoord = OpVariable %_ptr_Input_v4float Input
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%uint_1 = OpConstant %uint 1
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%_ptr_Input_float = OpTypePointer Input %float
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%main = OpFunction %void None %3
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%5 = OpLabel
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%24 = OpAccessChain %_ptr_Uniform_uint %_ %int_0 %int_10
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%26 = OpLoad %uint %24
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%28 = OpAccessChain %_ptr_UniformConstant_11 %uSamplers %26
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%29 = OpLoad %11 %28
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%33 = OpLoad %v2float %vUV
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%35 = OpImageSampleExplicitLod %v4float %29 %33 Lod %float_0
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OpStore %FragColor %35
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%37 = OpLoad %11 %uSampler
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%38 = OpCopyObject %11 %37
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%39 = OpLoad %v2float %vUV
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%44 = OpAccessChain %_ptr_Input_float %gl_FragCoord %uint_1
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%45 = OpLoad %float %44
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%46 = OpConvertFToS %int %45
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%47 = OpAccessChain %_ptr_Uniform_uint %_ %int_0 %46
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%48 = OpLoad %uint %47
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%49 = OpConvertUToF %float %48
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%50 = OpImageSampleExplicitLod %v4float %38 %39 Lod %49
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%51 = OpLoad %v4float %FragColor
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%52 = OpFAdd %v4float %51 %50
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OpStore %FragColor %52
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OpReturn
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OpFunctionEnd
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