SPIRV-Cross/reference/shaders-msl-no-opt/asm/frag
Hans-Kristian Arntzen d1479f871a MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
This avoids a lot of huge code changes.
Arrays generally cannot be copied in and out of buffers, at least no
compiler frontend seems to do it.

Also avoids a lot of issues surrounding packed vectors and matrices.
2019-10-24 12:22:30 +02:00
..
image-fetch-uint-coord.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
image-type-normal-comparison-usage.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
modf-frexp-scalar-access-chain-output.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
pixel-interlock-callstack.msl2.asm.frag MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
pixel-interlock-control-flow.msl2.asm.frag MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
pixel-interlock-split-functions.msl2.asm.frag MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
switch-block-case-fallthrough.asm.invalid.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00
texture-access.swizzle.asm.frag Update for pull request #1162 rev. 1 2019-09-24 18:13:04 -04:00
vector-shuffle-undef-index.asm.frag Updates for pull request #1162 2019-09-24 14:35:25 -04:00