d1479f871a
This avoids a lot of huge code changes. Arrays generally cannot be copied in and out of buffers, at least no compiler frontend seems to do it. Also avoids a lot of issues surrounding packed vectors and matrices.
79 lines
1.9 KiB
Plaintext
79 lines
1.9 KiB
Plaintext
#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#pragma clang diagnostic ignored "-Wmissing-braces"
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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template<typename T, size_t Num>
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struct spvUnsafeArray
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{
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T elements[Num ? Num : 1];
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thread T& operator [] (size_t pos) thread
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{
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return elements[pos];
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}
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constexpr const thread T& operator [] (size_t pos) const thread
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{
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return elements[pos];
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}
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device T& operator [] (size_t pos) device
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{
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return elements[pos];
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}
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constexpr const device T& operator [] (size_t pos) const device
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{
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return elements[pos];
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}
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constexpr const constant T& operator [] (size_t pos) const constant
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{
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return elements[pos];
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}
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threadgroup T& operator [] (size_t pos) threadgroup
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{
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return elements[pos];
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}
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constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
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{
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return elements[pos];
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}
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};
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struct SSBO
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{
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uint size;
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float4 v[1];
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};
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struct SSBO1
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{
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float bz[1];
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};
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constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
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static inline __attribute__((always_inline))
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uint get_size(device SSBO& v_14, constant uint& v_14BufferSize, thread spvUnsafeArray<device SSBO1*, 2> (&ssbos), constant uint* ssbosBufferSize)
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{
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return uint(int((v_14BufferSize - 16) / 16) + int((ssbosBufferSize[1] - 0) / 4));
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}
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kernel void main0(constant uint* spvBufferSizeConstants [[buffer(25)]], device SSBO& v_14 [[buffer(0)]], device SSBO1* ssbos_0 [[buffer(1)]], device SSBO1* ssbos_1 [[buffer(2)]])
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{
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spvUnsafeArray<device SSBO1*, 2> ssbos =
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{
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ssbos_0,
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ssbos_1,
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};
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constant uint& v_14BufferSize = spvBufferSizeConstants[0];
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constant uint* ssbosBufferSize = &spvBufferSizeConstants[1];
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v_14.size = get_size(v_14, v_14BufferSize, ssbos, ssbosBufferSize);
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}
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