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SPIRV-Cross
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d29f48ef06
SPIRV-Cross
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reference
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Hans-Kristian Arntzen
d29f48ef06
Deduce constant LUTs from read-write variables.
2018-07-05 13:25:57 +02:00
..
opt
Deduce constant LUTs from read-write variables.
2018-07-05 13:25:57 +02:00
shaders
Deduce constant LUTs from read-write variables.
2018-07-05 13:25:57 +02:00
shaders-hlsl
Deduce constant LUTs from read-write variables.
2018-07-05 13:25:57 +02:00
shaders-hlsl-no-opt
Declare OpSpecConstantOp up-front on relevant targets.
2018-05-15 14:20:16 +02:00
shaders-msl
Deduce constant LUTs from read-write variables.
2018-07-05 13:25:57 +02:00
shaders-msl-no-opt
CompilerMSL support larger texel buffers by using 2D Metal textures.
2018-06-26 17:30:21 -04:00
shaders-no-opt
Declare OpSpecConstantOp up-front on relevant targets.
2018-05-15 14:20:16 +02:00
shaders-reflection
Prefix integer types with underscore
2018-06-21 09:24:22 -07:00