SPIRV-Cross/reference/shaders-msl-no-opt/asm/comp/glsl.std450.frexp-modf-struct.asm.comp
2019-09-24 14:35:25 -04:00

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#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct _8
{
float _m0;
float _m1;
};
struct _15
{
float _m0;
int _m1;
};
struct _3
{
float _m0;
int _m1;
};
kernel void main0(device _3& _4 [[buffer(0)]])
{
_8 _23;
_23._m0 = modf(20.0, _23._m1);
_15 _24;
_24._m0 = frexp(40.0, _24._m1);
_4._m0 = _23._m0;
_4._m0 = _23._m1;
_4._m0 = _24._m0;
_4._m1 = _24._m1;
}