SPIRV-Cross/reference
2021-10-21 17:46:45 +08:00
..
opt Support Metal 2.4 Intersection Query, Implement GL_EXT_ray_query. 2021-10-19 18:45:10 +08:00
shaders Add tests for OpSpecConstantOp ops OpQuantizeToF16 and OpSRem. 2021-09-05 16:51:04 -04:00
shaders-hlsl CLI/HLSL: Don't set explicit binding for synthesized NumWorkgroups CBV. 2021-09-30 14:30:49 +02:00
shaders-hlsl-no-opt Test behavior around OpSelect with matrices. 2021-10-13 16:08:29 +02:00
shaders-msl Fix all requested changes, test_shaders.py supports compiling MSL 2.4 shaders, and the Intersection Query currently only supports MSL 2.4 on the iOS platform. 2021-10-21 17:46:45 +08:00
shaders-msl-no-opt Test behavior around OpSelect with matrices. 2021-10-13 16:08:29 +02:00
shaders-no-opt Test behavior around OpSelect with matrices. 2021-10-13 16:08:29 +02:00
shaders-reflection Parser: Don't assume OpTypePointer will always take a SPIRType. 2020-11-03 10:53:37 +01:00
shaders-ue4/asm MSL: Support synthetic functions in function constants. 2021-09-28 19:10:16 -04:00
shaders-ue4-no-opt/asm MSL: Selectively enable fast-math in MSL code to match Vulkan CTS results. 2021-09-22 18:58:31 -04:00