de33d89074
Needed for newer glslang. With Vulkan semantics for SPIR-V, all locations must be explicitly defined.
28 lines
439 B
GLSL
28 lines
439 B
GLSL
#version 450
|
|
|
|
layout(location = 0) out VertexData
|
|
{
|
|
flat float f;
|
|
centroid vec4 g;
|
|
flat int h;
|
|
float i;
|
|
} vout;
|
|
|
|
layout(location = 4) flat out float f;
|
|
layout(location = 5) centroid out vec4 g;
|
|
layout(location = 6) flat out int h;
|
|
layout(location = 7) out float i;
|
|
|
|
void main()
|
|
{
|
|
vout.f = 10.0;
|
|
vout.g = vec4(20.0);
|
|
vout.h = 20;
|
|
vout.i = 30.0;
|
|
f = 10.0;
|
|
g = vec4(20.0);
|
|
h = 20;
|
|
i = 30.0;
|
|
}
|
|
|